Nindo Beginning
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Nindo Beginning

Every shinobi has it's path set out for them. What path that may be only the gods will know. Set out to find your path in this crazy shinobi world
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Hello Everyone! Letting you all know that we have a skype chat available for Nindo members. PM an admin if you wish to be added.

 

 Doton - Earth Release

Go down 
AuthorMessage
Paper Heart
Admin
Paper Heart


Posts : 509
Join date : 2014-11-13
Age : 33

Doton - Earth Release Empty
PostSubject: Doton - Earth Release   Doton - Earth Release I_icon_minitimeMon Nov 17, 2014 12:47 am

Earth

Earth Release • Earth Projectiles Skill [Doton • Tsuchi Kikaku no Jutsu]
Effect: A skill where the user performs their handseals and presses their hand onto some form of earth, from that form of earth it launches off projectiles made of earth. These projectiles are shaped much like kunai
Damage: Does Kunai Damage
Length: 1 post
Range: 10 feet
Rank: D
Seals: Yes
Chakra Drain: 10 per Kunai // Max = 6

Earth Release • Mud Bullet Spray [Doton • Deidotama Himatsu no Jutsu]
Effect: A technique where the user gathers their earth chakra within their mouth and covert it to mud. This mud compressing together and becoming hard and compact. The user then sprays the bullets made of mud from their mouth towards the opponent. Being such a large spray having a shotgun type of effect, and is a very hard jutsu to evade
Damage: 60 close range // 30 long range
Length: 1 post
Range: 1-20 feet
Rank: D
Seals: Yes
Chakra Drain: 60

Earth Release • Stone Barrage Skill [Doton • Iwa Rendan no Jutsu]
Effect: A skill which is one of the simpler earth ninjutsu. Gathering chakra through the ground, preparing to release this jutsu on either a stationary or rushing opponent. Once its activated, releasing a burst of several stones from the ground to bombard into them
Damage: 60
Length: 1 post
Range: 1-30 feet
Rank: D
Seals: Yes
Chakra Drain: 60

Earth Release • Spinning Mud Wheel [Doton • Jiten Deido Kuruma no Jutsu]
Effect: A skill which is very effective against a charging opponent. Channelling chakra through the ground, a large stationary portion begins to spin around at a constant rate. As the opponent runs over it, they stay in their current spot as it seems they can never get to their opponent. Providing an opening for attack // Chakra Drain 30%
Damage: None
Length: 5 Posts
Range: 100 feet in diameter
Rank: D
Seals: Yes
Chakra Drain: 60

Earth Release • Inner Decapitation Skill [Doton • Shinjuu Zanshu no Jutsu]
Effect: A skill where the user travels underground and grabs an opponent from underneath. By pulling them into the earth, an individual becomes immobilized in the ground
Damage: 60 // Immobilizes opponent if caught [Need assistance of another to get out or +300 str]
Length: ---
Range: ---
Rank: D
Seals: Yes
Chakra Drain: 60

Earth Release • Mud Capture Net [Doton • Deido Nottori Bou no Jutsu]
Effect: A skill in which can be shot from the mouth, sending for a net created from earth. This net spreads out a great deal and when latching onto the opponent sticks to not only them but any other object it touches. Tangling them up. However, this net only lets for one set of turns until it starts to get where its able to be broken out of
Damage: None
Length: 1 post
Range: 1-20 feet
Rank: D
Seals: Yes
Chakra Drain: 60

Earth Release • Earth slide River [Doton • Doryuu Taiga]
Effect: A skill where from the user, it creates this rushing river of mud. This river of mud trips up the opponent and is actually deep enough to swim in. Making it so the opponent is trapped and open for attack
Damage: 60
Length: 1 post
Range: 1-20 feet
Rank: D
Seals: Yes
Chakra Drain: 60

Earth Release • Earth Bunshin Skill [Doton • Tsuchi Bunshin no Jutsu]
Effect: A skill in which creates a tangible clone of the user, having only one real strong quality about it. When the opponent strikes this bunshin, twenty percent of the damage done to it through physical damage is done back to the opponent and disperses when hit 5 times physically, or by 1 jutsu above C rank.
Damage: None // This bunshin has 1/10 all your stats, however its endurance compared to you is doubled.
Length: ---
Range: ---
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Earth Land Deflection [Doton • Doroku Gaeshi]
Effect: A skill where the user slams their hands onto the ground, flipping up an area of earth that is able to protect their body from oncoming attacks. Capable of deflecting metallic objects and various jutsu
Damage: None // 120 Tolerance
Length: ---
Range: 1 feet
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Raging Boulder [Doton • Gekido Maruishi no Jutsu]
Effect: A skill in which creates a large boulder to emerge from the ground in front of the user. The boulder then is quickly made to spin. The longer the boulder is spun the faster it will head off in, paving a path of destruction in its wake.
Damage: 120 [Possibility of breaks]
Length: 1 Post
Range: 1-100 feet
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Mud Armour [Doton • Deido Yoroi no Jutsu]
Effect: A technique where the user gathers their chakra into the earth around them, or by having the affinity of earth to have mud pour out from the skin Creating this thick armour which lessens damage from fire jutsu by 25%, along with reducing taijutsu damage done to the user by 10%. However in turn this jutsu reduces the users speed by 10% and their agility by 20%
Damage: None
Length: ---
Range: ---
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Earth Dragon Barrage [Doton • Doryuudan no Jutsu]
Effect: A skill creating a dragon type projectile launcher. Emerging from the ground comes a dragons head made of earth, spewing forth balls of mud in which can be made flammable with the use of fire jutsu.
Damage: 120 // 240 when lit ablaze
Length: 1 post
Range: 1-30 feet
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Splitting Earth Manipulating Palm [Doton • Retsudo Tenshou]
Effect: A skill where chakra is flowed through the ground diffusing outwards, in which in bursts large towers forms of rock emerge surrounding the opponent. Effectively can be used to trap an opponent from going anywhere and gaining the high ground
Damage: None
Length: 1 post
Range: 1-20
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Quicksand Skill [Doton • Hakabashi Suna no Jutsu]
Effect: A skill where chakra is sent through the ground, as it is diffused it weakens the ground below the opponent. Creating a sinking whirlpool of sand to pull down the opponent into the ground. Enabling the user to use another jutsu during this hectic state
Damage: None
Length: 3 posts
Range: 6 feet
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Earth Golem Summoning [Doton • Tsuchi Gugen Kuchiyose no Jutsu]
Effect: A technique which summons a golem made of pure clay. This golem inherits 1/5th of the users current stamina and 1/3 of all their stats. The golem can absorb up to one C rank or two D rank lightning jutsu before dispersing, and can have its body form into spikes and clubs to attack the opponent. The golem is very bunshin like, however has significantly downsized intelligence and shows an incredible destructive behavior
Damage: None
Length: ---
Range: ---
Rank: C
Seals: Yes
Chakra Drain: 120

Earth Release • Earth Tomb Dumpling [Doton • Doryou Dango]
Effect: A skill where the user can either using a massive amount of strength and infuse the ground with a great amount of chakra, or simply create a large mass of earth within their hands by the use of the surrounding earth. Such a large mass of earth can be thrown towards the opponent, and can crush an opponent under its weight burying them
Damage: x1.5 Chakra cost [Possibility of Breaks]
Length: 1 Post
Range: 1-30 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Earth Style Rampart [Doton • Doryuuheki no Jutsu]
Effect: By gathering chakra into the ground, the user is able to create a large earthen wall from the ground to send them up into the air. Standing atop of this, can help out defensively by evading a large number of attacks from the opponent. Also, the same jutsu can be used to gain the high ground and provide support for other jutsu
Damage: None
Length: ---
Range: 1-500 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Golem Explosion [Doton • Gugen Baku no Jutsu]
A technique which is utilizing after the Earth Golem Summoning Skill. The user can begin to channel chakra through their golem as it approaches there opponent. When it is within a tangled up situation with the opponent, it can make a large explosion from within the golem. Sending up a debris of rocks and dust to otherwise blind and perhaps even crush the opponent. The radius that is covered in rocks will be around 10 feet from the golem
Damage: x1.5 Chakra cost [Possibility of Breaks]
Length: 1 Post
Range: 10 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Earth slide Wall [Doton • Doryuu Heki]
Effect: A skill where the user can create a large stone wall from the ground, sending them high up into the air and capable of protecting one against high level ninjutsu that are sent flowing towards them. The strength of this wall is great, and is very hard to destroy even with the most powerful of focused ninjutsu
Damage: None // Tolerance = x2 Chakra cost
Length: ---
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Mud Armour Needles [Doton • Deido Yoroi Senbon no Jutsu]
A technique that offers a lot of concentration to be used. The user gathering their chakra into the Mud Armour around their body, gets it to slightly separate and clump together making holes within the armour. Giving the opponent the idea of a weakened state, it provides an option and initiative to attack. However, its merely a set-up to use a jutsu in which fires off needles from every direction from the armour.
Damage: x1.5 Chakra cost
Length: ---
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Earth Barrier Prison [Doton • Kekkai Doroudoumu]
Effect: A skill which the user users the surrounding earth in order to capture them within a prison. The prison is infused with chakra, so that when it attacked the chakra instantly begins to repair the earth through materialization. Within the dome, all chakra used becomes unfocused. Making pure chakra techniques, and the ability to create other elements useless. However, techniques where chakra is charged internally can be used
Damage: None // Drains 240 chakra per turn from Everyone inside // Initial tolerance = x1.5 chakra cost // Repairs itself with the chakra it absorbs [Absorbed chakra do not go to the user]
Length: ---
Range: 10-20 feet in diameter
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Rock Dwelling Destruction [Doton • Iwayado Kuzushi]
Effect: A technique where the user gathering their chakra into a nearby source of rocks, such a large boulders, hanging masses of rock, or even a cave. In which, causing it to break apart falling down to collapse upon the opponent. This jutsu if hitting the opponent, has the absolute potential to crush a limb rendering it useless for the rest of the battle
Damage: x1.5 Chakra cost [Insures 1 broken limb]
Length: 1 post
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Earth Grip Skill [Doton • Tsuchi Nigiri no Jutsu]
Effect: A technique where the user gathers chakra into the ground, causing a hand to arise and grip at the opponent. The arms can go out normally approximately two feet. Once grabbing onto the opponent the arm stiffens to immobilize the opponent.
Damage: None
Length: 5 Posts
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Spike Burst [Doton • Gosunkungi Heki no Jutsu]
Effect: A technique where the user channels their chakra into the ground they are standing upon, tempting the opponent to attack. If taking the bait the user jumps back and as the opponent steps onto that spot the opponent is greeted with a burst of spikes emerging from the ground. Criss crossing in various directions, to immobilize the opponent while inflicting damage
Damage: x1.5 Chakra cost
Length: ---
Range: 3 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Mud Bubble [Doton • Deido Suihou no Jutsu]
Effect: A technique where the user brings up a sphere shaped prison around their opponent, encasing them within a prison of mud. The mud being so thick the opponent cannot even see through it. If left in there long enough, one could end up suffocating with the lack of oxygen. This prison must be contained with hand contact on the bubble, and once the hand is removed from the bubble the jutsu can be instantly broken free from within
Damage: None [ Possible suffocation in 10 posts]
Length: ---
Range: 3 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Earth Release • Underworld Swamp [Doton • Yomi Numa]
Effect: A technique where the user channels their chakra into the ground, changing the state of the ground from a normal earth to a swampy area. This happening all simultaneously as the chakra is diffused and breaks apart the ground into its new swamp form. In this form, the swamp if very sticky and slipper, and can trap an opponent very easily and can cause an opponent to sink down into the ground and drown in the swamp if not careful, capable of even capturing a Boss summon
Damage: None
Length: ---
Range: 1- 500 feet
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra

Earth Release • Stone Avalanche [Doton • Iwa Nadare]
Effect: A technique often used by one whom is rushing up the side of an earth wall. Their chakra breaking up the earth as they run up, finally activating the jutsu causing it to be released as a burst of rock crashing down towards the ground. This technique has the power to bury an opponent under rocks, but does not boast a lot of crushing power
Damage: x1.5 Chakra cost // Traps an opponent for two turns [Possible fractures]
Length: 1 Post
Range: 1-50 feet
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra

Earth Release • Graveyard Soil [Doton • Hakachi Dojou no Jutsu]
Effect: A technique considered the beefed up version of the Earth Grip Skill. Grabbing at the opponent and bringing them down and pinning them to the ground. These hands can extend very far, and entirely made of clay.The strength of the hands is equal to one tenth of the users total strength, with each additional hand that amount goes up and makes the force to break free greater. If the amount of hands binding the opponent exceeds their strength it will take more then one post to get out
Damage: None
Length: ---
Range: 1-50 feet
Rank: A
Seals: Yes
Chakra Drain: 480 Chakra to initiate, 50 chakra per hand

Earth Release • Earth Barrier Raging Wave [Doton • Tsuchi Shouheki Gekido Nami no Jutsu]
Effect: A technique uses where the user generates a good wealth of chakra into the ground. This chakra flowing through and weakening the ground under the opponent. Upon attacking the opponent and releasing this jutsu, this wave is what is carried over towards them in the wake of the attack. Pelting them with debris, rock, and sand
Damage: x1.5 Chakra cost [Possible breaks]
Length: 1 post
Range: 1-50 feet
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra

Earth Release • Mud Rush Wave [Doton • Deido Sattou Nami no Jutsu]
Effect: A technique where the user gathers an incredible amount of chakra within their chest, expanding out their chest far out then it normally can be expanded. The user opens up their mouth and releases a rushing wave of Mud from their mouths. This incredible mass of mud is devastatingly powerful and can merely push over many individuals and drown them in mud. After the jutsu is used, the mud hardens to trap anything within it.
Damage: x1.5 Chakra cost
Length: ---
Range: 1-100 feet
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra
Back to top Go down
https://nindobeginning.rpg-board.net
 
Doton - Earth Release
Back to top 
Page 1 of 1
 Similar topics
-
» Raiton - Lightning Release
» Katon - Fire Release
» Fuuton - Wind Release
» Suiton - Water Release

Permissions in this forum:You cannot reply to topics in this forum
Nindo Beginning :: Shinobi Handbook :: Handbook :: Technique :: Elemental Technique-
Jump to: