Nindo Beginning

Every shinobi has it's path set out for them. What path that may be only the gods will know. Set out to find your path in this crazy shinobi world
 
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Hello Everyone! Letting you all know that we have a skype chat available for Nindo members. PM an admin if you wish to be added.

Share | 
 

 Suiton - Water Release

View previous topic View next topic Go down 
AuthorMessage
Paper Heart
Admin
avatar

Posts : 509
Join date : 2014-11-13
Age : 27

PostSubject: Suiton - Water Release   Mon Nov 17, 2014 12:24 am

Water Release

Kirigakure no Jutsu [Hidden Mist Skill]
Effect: A skill where the user channels their chakra into the air, creating a thick mist around the entire area they are fighting within. This effect is further intensified by how much water is within the immediate area. Veiling the user from the opponent, making them have to rely on other senses. Also hinders doujutsus with some form of enhanced vision
Damage: None
Length: ---
Range: 100 feet around user
Rank: D
Seals: Yes
Chakra Drain: 60 per post

Suiton • Hachi Shokushu [Water Release • Eight Tentacles]
Effect: A skill in which is used to give the user additional limbs. Gathering chakra into the water, the user can create up to eight arms upon their back that resemble the tentacles of an octopus. Approximately six feet in length, and are capable of attacking in all directions.
Damage: 64
Length: 3 Posts
Range: 6 feet
Rank: D
Seals: Yes
Chakra Drain: 8 chakra per tentacle // Max = 8

Suiton • Mizu Baito [Water Release • Water Piranha]
Effect: A skill which is used to summon forth a fierce minion. Normally best used when there is a lot of water around, or when the opponent is within the water. Piranha that are created from the water then rush towards the opponent, seeking out the opponent by an open blood wound. These piranha last for a certain amount of turns, but constantly try to bite at the opponent // 30 per Piranha // Each one stays out for two of the users post
Damage: 10 per bite
Length: 5 posts
Range: 50 feet in water
Rank: D
Seals: Yes
Chakra Drain: 10 per Piranha // Max = 6

Suiton • Mizu Taman no Jutsu [Water Release • Water Ball]
Effect: A skill here the user causes water to come together and create a ball of water. The water ball has no real force behind it, however it has but one special purpose. When striking against the opponent, it releases this incredible veil of water blinding the opponent for a full turn
Damage: 60
Length: 1 Post
Range: 15 feet
Rank: D
Seals: Yes
Chakra Drain: 60

Mizu no Muchi (Whip of Water)
Effect: A technique that utilizes water in order to create a whip out of it, acting much like a normal whip would. If one can use lightning natured chakra, they can channel it through for an extra damage bonus
Damage: 120
Length: 3 Posts
Range: 5 feet
Rank: C
Seals: Yes
Chakra Drain: 120

Suiton • Suigadan no Jutsu (Water Release • Water Fang Skill)
Effect: A technique where chakra is placed through water or water that is created, creating small hard hitting drills of water that launch out to attack your opponent.
Damage: 120
Length: 1 post
Range: 20 feet
Rank: C
Seals: Yes
Chakra Drain: 120 // Chakra may be split up into multiple drills. Damage will be divided accordingly.

Suiton • Mizu Oni Kuike [Water Release • Water Demon's Appetite]
Effect: A skill which utilizing the water around the opponent for it to work. Below the opponent, a head made of water emerges and tries to swallow up the opponent, having sharp dagger like teeth. If the initial chomp misses the opponent, a tongue will emerge to wrap around the opponent to try and pull them back under for a second attempt
Damage: 120
Length: 2 posts
Range: 15 feet
Rank: C
Seals: Yes
Chakra Drain: 120

Suiton • Shokushu Rendan Kyouran [Water Release • Tentacle Barrage Fury]
Effect: A skill which is used to attack the opponent from various angles. Around the opponent, eight tentacles emerge all created from water. These tentacles having a mind of their own much like bunshins, which will come down and attack the opponent in utter desperation to attack them. These tentacles can be attacked and destroyed, but that just makes openings for the tentacles to attack
Damage: 30 per tentacle that hit
Length: 3 posts
Range: 6 feet
Rank: C
Seals: Yes
Chakra Drain: 15 per tentacle // Max = 8

Suiton • Mizu Yoroi no Jutsu [Water Release • Water Armour Skill]
Effect: A skill where the user causes water to appear and cover their entire body with a layer from water. This jutsu does not protect from taijutsu, however its capable of negating one fire jutsu that is of lower or equal level, and if it’s of a higher level it will reduce the damage by 120
Damage: None
Length: ---
Range: ---
Rank: C
Seals: Yes
Chakra Drain: 120

Mizu Bunshin no Jutsu (Water Clone Skill)
Effect: A technique which creates clones composed of water. These water clones have one fourth of the user’s stats and will disperse back into water after receiving a hit. Although rather weak, they can inherit chakra and be used to help out with water jutsu
Damage: None
Length: ---
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Suishouha (Water Release • Water Colliding Wave)
Effect: A technique where the user harnesses a great deal of water within their body. Having their chest protrude outwards and finally releasing forth a great wave of water. This powerful tidal wave can easily cover an area with water and flood it.
[Note - Provides large amount of water for additional water jutsu]
Damage: x1.5 Chakra cost
Length: 1 Post
Range: 100 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Mizu No Tatsumaki (Tornado of Water)
Effect: A technique where water is made into a large spiraling vortex that spins around the ninja. This technique can be used both offensively and defensively. Offensively to attack the opponent, and defensively to deflect projectiles
Damage: x1.5 Chakra cost
Length: 3 Posts
Range: 1-15 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Suisame no Jutsu (Water Release • Water Shark Blast Skill)
Effect: A technique which is a higher level water skill, creating a shark made out of the water. The technique is more effective when there is a larger body of water around, and has incredible destructive damage
Damage: x1.5 Chakra cost // x1.8 Chakra cost when used in large body of water
Length: 2 Posts
Range: 1-40 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Suiryuudan no Jutsu (Water Release • Water Dragon Blast Skill)
Effect: A technique which is a higher level water skill, created a dragon made out of water. This technique is more effective when there is a large body of water around, and can reveal incredible destructive damage. The dragon also has a partial consciousness to track the opponent.
Damage: x1.5 Chakra cost // x2 Chakra cost when used near a large body of water
Length: 5 posts
Range: 1-50 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Suiryuu Kuchiyose [Water Release • Water Dragon Summoning]
Effect: A skill in which creates a body of water with its own consciousness. Gathering their chakra into their body, the user spews forth a great mass of water from their mouth. This water, lies upon the ground for a few moments. After those few moments, a large dragon of water emerges. Being a total of six feet tall and ten feet long. The dragon that is summoned has a fourth all of all yours stats, has only one tenth of your stamina and one fourth of your chakra. The dragon can use all of your suiton jutsu that you know, but they only do half damage at half the cost
Damage: None
Length: 10 Posts
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Goshukuzame No Jutsu [Water Release • Fire Sharks Eating Skill]
A high level water skill where the user slams there hand upon the surface of the water in order to create five sharks made of condensed water, that can attack opponents in the water. Creates five water sharks to attack the opponent Damage: x1.5 Chakra cost
Length: 3 Posts
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Mizu no Yaiba Rendan [Water Release • Water Blade Barrage]
Effect: A skill which can only be used when the opponent is underwater. Within the water, blades of water are created all around the opponent. As soon as they are created, they are sent from various sides in order to tear through the opponent. Cutting open their bodies and leaving terrible wounds upon their body
Damage: x1.5 Chakra cost [Possible decapitations]
Length: 1 Post
Range: 20 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Mizu Minion [Water Release • Water Minion]
Effect: A skill which is used to summon forth a minion to help out the user. This can be used after the use of the Eight Tentacles jutsu, or used normally. Either way, the water comes together in order to form an octopus which is able to help you fight your opponent. This water minion having a less amount of intelligence then a normal bunshin, but can use mouth water ninjutsu involving them being fired from the mouth. The minion is linked to the users chakra, and can use the users chakra at its discretion
Damage: None
Length: 10 Posts
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Water Release • Candy Water Armour [Suiton • Okashi Mizu Yoroi]
Effect: A skill in which surrounds the user within armour made of water. However, this water is not the conventional type of water. This water has had its form changed, to retain a sticky type of substance. This sticky substance will have any part of the opponent sticking to them if they attack the user. Giving the user more than a great opportunity to attack.
Damage: None
Length: ---
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Mizuame Nabara [Water Release • Starch Syrup Capture Field]
Effect: A skill in which the user can summon forth a stream of water from their mouth. This water spreads forth all onto the ground where a rushing opponent is coming to. The water, having its form changed actually is a very sticky substance. Once the opponent is within the middle of the field, they will notice that their feet are stuck and they cannot move from their current spot. Giving opportunity to attack the opponent, as you need chakra infused feet to run over the field
Damage: None
Length: ---
Range: ---
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Mizu Teikatsu no Jutsu [Water Release • Water Cyclone Skill]
Effect: A skill where the user gathering water around their body, has it circle around them to create a huge cyclone. This cyclone is twice the user’s height along with twice their width. During this time, the users speed is decreased by 20%, but they are able to move with this cyclone surrounding them. Able to tear through many things in their path with this destructive jutsu
Damage: x1.5 Chakra cost
Length: 3 posts
Range: 5 feet
Rank: B
Seals: Yes
Chakra Drain: 10% of Total Chakra

Suiton • Daibakufu no Jutsu [Water Release • Grand Waterfall Skill]
A high level water skill which unleashes a spiralling maelstrom of water on an opponent. This technique appears to be more effective when the user is near a large body of water.
Damage: x1.5 Chakra cost [Possible fractures] // x2 Chakra cost [Possible breaks]
Length: 1 Post
Range: 1-40 feet
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra

Suiton • Ijin Ryouiki Mizu Goumon [Water Release • Devil's Domain Water Torture]
Effect: A skill in which has to be used when the opponent is within the presence of a large body of water. The chakra quickly flowing through the water causes more than fifty percent of the water to rise up around the opponent and come crashing down upon them. Once crashing into the opponent, it begins to condense itself smaller and smaller. Increasing the pressure until the opponent bursts.
Damage: x1.5 Chakra cost // If the opponent is within this jutsu for 5 posts, they will instantly die [ Opponent can move normally in it if they have more than 1/4 of their total stamina or if they have Earth/Lightning chakra natures and discharge large amounts of it *Lightning users will hurt themselves in the process*]
Length: ---
Range: ---
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra , 1/10 of the cost per post

Suiton • Mizu Funsha Kasui [Water Release • Water Jet Stream]
Effect: A skill where the user has water burst up from the ground that is pressurized. This acts almost like a geyser and is capable of tearing through rocks and the surrounding fairly easily
Damage: x1.5 Chakra cost
Length: 1 Post
Range: 10 feet
Rank: A
Seals: Yes
Chakra Drain: 25% of Total Chakra

Suiton • Gachan Hashira no Ten [Water Release • Crashing Pillar of Heaven]
Effect: A skill in which the user begins to gather a wide amount of moisture from the air. Within the air, more and more water comes together being materialized by the user’s chakra. Coming together, it makes this large pillar of water within the sky, often going unnoticed by the opponent. The user then waits for the opportune moment, and sends the pillar crashing down in order to smash the opponent in an incredible amount of force
Damage: x1.5 Chakra cost [ Insures 1 limb Broken ]
Length: 3 Posts to create
Range: 50 feet
Rank: A+
Seals: Yes
Chakra Drain: 30% of Total Chakra
Back to top Go down
View user profile http://nindobeginning.forumotion.com
 
Suiton - Water Release
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Water Release Technique Master List
» Water and Fire Release Jutsu
» Gen [Jutsu List]
» 110608 SNSD to release six-part DVD series, “Paradise in Phuket”
» Lava Release Clan.

Permissions in this forum:You cannot reply to topics in this forum
Nindo Beginning :: Shinobi Handbook :: Handbook :: Technique :: Elemental Technique-
Jump to: