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 Ninjutsu Permits

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Paper Heart
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PostSubject: Ninjutsu Permits   Mon Nov 17, 2014 4:13 am

Custom Ninjutsu will be posted here for review.

Use the this Universal Jutsu Template:

Skill Name: [Jutsu Name]

  • Skill Type: [Nin/Elemental Nin/Gen/Tai/Ken/Fuuin/Ninpou]
  • Skill From: Hijutsu Spot
  • Skill Rank: [Rank of Skill]

Description: [Describe Skill]
Effect: [Describe the Effect once Used]

  • Damage: [Insert Damage Number]
  • Damage Notes: [Blunt/Stab/Paralyze/Slash]
  • Range: [How Many Feet the Jutsu Spans]
  • Length: [How Many Posts the Jutsu Lasts]

Drain: [Stamina/Chakra]
Word Count: [Based on Rank]

Code:

Skill Name: [Jutsu Name]
[list]
[*]Skill Type: [Nin/Elemental Nin/Gen/Tai/Ken/Fuuin/Ninpou]
[*]Skill From: Hijutsu Spot
[*]Skill Rank: [Rank of Skill]
[/list]
Description: [Describe Skill]
Effect: [Describe the Effect once Used]
[list]
[*]Damage: [Insert Damage Number]
[*]Damage Notes: [Blunt/Stab/Paralyze/Slash]
[*]Range: [How Many Feet the Jutsu Spans]
[*]Length: [How Many Posts the Jutsu Lasts]
[/list]
Drain: [Stamina/Chakra]
Word Count: [Based on Rank]


Last edited by Paper Heart on Sun Jul 12, 2015 7:07 pm; edited 1 time in total
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Lolk

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PostSubject: Re: Ninjutsu Permits   Thu Jul 09, 2015 12:39 am

Skill Name: Chill water

  • Skill Type: Elemental
  • Skill From: Hijutsu Spot
  • Skill Rank: D

Description: Chills the water in a large area, causing it to sap the stamina of those touching affected water.
Effect: Chills all water in a 100ft radius. Anyone with at least 25% of their body covered by the water looses 10 stamina for every post they are partially submerged, and another 10 stamina for every additional 25% of their body that is submerged. Requires a body of water in order to work.

  • Damage: 10-40 points of stamina damage.
  • Range: 100 ft
  • Length: Five posts.

Drain: 60 chakra
Word Count: 500
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PostSubject: Re: Ninjutsu Permits   Thu Jul 09, 2015 12:51 am

Skill Name: Proportion Shift: Trio

  • Skill Type: Taijutsu
  • Skill From: Hijutsu Spot
  • Skill Rank: S

Description/Effect: Allows the user to freely divide and redistribute an amount of points based on the total of their S.Energy, Stamina, and Chakra between these three attributes. The can only redistribute once each post, and it costs 10 of their total points in order to do so.

  • Length: One Post

Drain: 750 points of Stamina/S.Energy/Chakra
Word Count: 4,000
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PostSubject: Re: Ninjutsu Permits   Thu Jul 09, 2015 3:12 am

Lolk wrote:
Skill Name: Chill water

  • Skill Type: Elemental
  • Skill From: Hijutsu Spot
  • Skill Rank: D

Description: Chills the water in a large area, causing it to sap the stamina of those touching affected water.
Effect: Chills all water in a 100ft radius. Anyone with at least 25% of their body covered by the water looses 10 stamina for every post they are partially submerged, and another 10 stamina for every additional 25% of their body that is submerged. Requires a body of water in order to work.

  • Damage: 10-40 points of stamina damage.
  • Range: 100 ft
  • Length: Indefinite

Drain: 60 chakra to activate. 40 chakra per turn
Word Count: 500

Accepted with changed.

Lolk wrote:
Skill Name: Proportion Shift: Trio

  • Skill Type: Ninjutsu
  • Skill From: Hijutsu Spot
  • Skill Rank: S

Description/Effect: Allows the user to freely divide and redistribute an amount of points based on the total of their S.Energy, Stamina, and Chakra between these three attributes. The can only redistribute once each post, and it costs 10 of their total points in order to do so.

  • Length: One Post

Drain: 750 points of Stamina/S.Energy/Chakra
Word Count: 4,000
^--this is automatically denied on the fact that you are an academy student, you are no where near skilled enough to make an S rank.
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Valesti

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PostSubject: Re: Ninjutsu Permits   Sat Jul 18, 2015 1:07 pm

Skill Name: Niflheim - Furemasu

  • Skill Type: Elemental Nin - Ice
  • Skill From: 2o%: Ice Mastery. Can create a wind, water, or ice custom jutsu of E-D rank
  • Skill Rank: D

Description: Infusing Chakra within his hand, Val is capable of Freezing things by touching them. How this happens is that the Yuki upon releasing the stored Chakra, it infuses with whatever he was touching, Reacting once outside of his and  drastically dropping the temperature of the Moisture in and/or around it, causing it to freeze. This causes First degree Frostbite when utilized on organic things, and when used on inorganic just causes  a layer of ice to develope around it.
Effect: Objects will freeze around area touched. First Degree Frostbite ensues on Organic things.

  • Damage: 1 Damage per 1 Chakra
  • Damage Notes: First degree Frostbite if more than 30 Chakra is utilized
  • Range: Direct Contact (Freezing effect is only around immediate area touched)
  • Length: Until Stored Chakra is Released. Frostbite will  continue until alleviated by Medical Jutsu/Ability.

Drain: Up to 60 Chakra Max
Word Count: 500
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PostSubject: Re: Ninjutsu Permits   Sat Jul 18, 2015 6:41 pm

Valesti wrote:
Skill Name: Niflheim - Furemasu

  • Skill Type: Elemental Nin - Ice
  • Skill From: 2o%: Ice Mastery. Can create a wind, water, or ice custom jutsu of E-D rank
  • Skill Rank: D

Description: Infusing Chakra within his hand, Val is capable of Freezing things by touching them. How this happens is that the Yuki upon releasing the stored Chakra, it infuses with whatever he was touching, Reacting once outside of his and  drastically dropping the temperature of the Moisture in and/or around it, causing it to freeze. This causes First degree Frostbite when utilized on organic things, and when used on inorganic just causes  a layer of ice to develop around it.
Effect: Objects will freeze around area touched. First Degree Frostbite ensues on Organic things.

  • Damage: 1 Damage per 1 Chakra
  • Damage Notes: First degree Frostbite if more than 30 Chakra is utilized
  • Range: Direct Contact (Freezing effect is only around immediate area touched)
  • Length: Until Stored Chakra is Released. Frostbite will  continue until alleviated by Medical Jutsu/Ability.

Drain: Up to 60 Chakra Max
Word Count: 500
Accepted.
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PostSubject: Re: Ninjutsu Permits   Fri Apr 22, 2016 7:39 pm

Skill Name: Niflheim -  Sayaka's Will

  • Skill Type: Elemental Nin - Ice / Kekkei Genkai
  • Skill From: Festival of Blood Reward
  • Skill Rank: A

Description: The technique being simply a variation of the Ice Release of the Yuki Clan, Val has developed it to put greater emphasis on the ability to protect oneself. Nothing much is being done differently from the Ice release besides putting an even greater focus on the Density of the Ice formed, and shortening the range and formation of the Chakra to shorten the time required to utilize the technique. Initiating the technique in the quick nature of the Ice release, The Yuki Infuses the chakra with the molecules around him, drastically dropping the temperature using the Ice chakra to decrease the volume and therefore drastically increasing the Density before going into the Materialization phase, causing the Ice to form a slick blue translucent sheet around the area of the body that is to be protected. This allows for a much finer control over the defensive prowess of the Ice Release, allowing it to be in various forms before materialization. It happens so close to the surface that one isn't able to distinguish it from their actual body  (Without Aid), making it appear as if the part just became Blue. Due to the Dense nature, it can become difficult to motion depending on the formation of the Ice, and causes Immobilization if used full body, requiring diffusion in order to move again. While the technique can be used in multiple spots at once, all the areas affected share the same tolerance.
Effect: Create a protective "Layer" of ice.

  • Damage: 0
  • Notes: Tolerance = chakra x2 | - 10% Speed Stat while Active | Complete Immobilization if used Full Body | Partial diffusion removes complete immobilization but Cuts remaining tolerance by 1/2 (No matter how small the diffusion was).
  • Range: Self
  • Length: Till tolerance breaks or the user diffuses it completely.

Drain: Can pour in as much chakra or as little as one desires.
Word Count: 2400
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Zen
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PostSubject: Re: Ninjutsu Permits   Sat Apr 23, 2016 9:08 am

Valesti wrote: wrote:

Skill Name: Niflheim - Sayaka's Will

Skill Type: Elemental Nin - Ice / Kekkei Genkai
Skill From: Festival of Blood Reward
Skill Rank: A

Description: The technique being simply a variation of the Ice Release of the Yuki Clan, Val has developed it to put greater emphasis on the ability to protect oneself. Nothing much is being done differently from the Ice release besides putting an even greater focus on the Density of the Ice formed, and shortening the range and formation of the Chakra to shorten the time required to utilize the technique. Initiating the technique in the quick nature of the Ice release, The Yuki Infuses the chakra with the molecules around him, drastically dropping the temperature using the Ice chakra to decrease the volume and therefore drastically increasing the Density before going into the Materialization phase, causing the Ice to form a slick blue translucent sheet around the area of the body that is to be protected. This allows for a much finer control over the defensive prowess of the Ice Release, allowing it to be in various forms before materialization. It happens so close to the surface that one isn't able to distinguish it from their actual body (Without Aid), making it appear as if the part just became Blue. Due to the Dense nature, it can become difficult to motion depending on the formation of the Ice, and causes Immobilization if used full body, requiring diffusion in order to move again. While the technique can be used in multiple spots at once, all the areas affected share the same tolerance.
Effect: Create a protective "Layer" of ice.

Damage: 0
Notes: Tolerance = chakra x2 | - 10% Speed Stat while Active | Complete Immobilization if used Full Body | Partial diffusion removes complete immobilization but Cuts remaining tolerance by 1/2 (No matter how small the diffusion was).
Range: Self
Length: Till tolerance breaks or the user diffuses it completely.

Drain: Can pour in as much chakra or as little as one desires.
Word Count: 2400

Accepted.
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PostSubject: Re: Ninjutsu Permits   Mon Apr 25, 2016 5:29 pm

Developed in this thread: http://nindobeginning.forumotion.com/t217-wings-of-the-wood#1605
This custom is taking up the first Spirit Jutsu granted by the Yamanaka gauge.


Skill Name: Scrap Wings

  • Skill Type: Ninjutsu (Animus) (Spirit)
  • Skill From: Hijutsu Spot
  • Skill Rank: B

Description: Gathering whatever cloth, leaves, and sticks are around her, Sylvan infuses them with spirit energy to form a pair of Chiropteran wings that attach to her back.
Effect: As long as the wings are intact, Sylvan is capable of flight like a bat would posses. While in air, her movement capabilities are 7/20 of her Speed and 1/2 of her Agility. The wings themselves have 1/10 of her toughness.

  • Length: until she stops powering them or they are destroyed.

Drain: 150 spirit energy initially. For every post afterwards, the formula is 50+5 per number of posts the wings have been active.
Word Count: 1000 words
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PostSubject: Re: Ninjutsu Permits   Tue Apr 26, 2016 2:58 am

Lolk wrote:
Developed in this thread: http://nindobeginning.forumotion.com/t217-wings-of-the-wood#1605
This custom is taking up the first Spirit Jutsu granted by the Yamanaka gauge.


Skill Name: Scrap Wings

  • Skill Type: Ninjutsu (Animus) (Spirit)
  • Skill From: Hijutsu Spot
  • Skill Rank: D

Description: Gathering whatever cloth, leaves, and sticks are around her, Sylvan infuses them with spirit energy to form a pair of Chiropteran wings that attach to her back.
Effect: As long as the wings are intact, Sylvan is capable of flight like a bat would posses. While in air, her movement capabilities are 25% of her Speed and 25% of her Agility. The wings themselves have 10% of her toughness.

  • Note:still succumb's to the effects of losing spirit energy like everyone else. for every 25% spirit energy loss, lose the function of a limb, can result in death if all spirit energy is used up.
  • Length: until she stops powering them or they are destroyed.

Drain: 150 spirit energy initially. For every post afterwards, 50 spirit energy per post
Word Count: 1000 words

Accepted with changes.
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PostSubject: Re: Ninjutsu Permits   Tue Apr 26, 2016 10:21 pm

forgot to change the word count for the last one. It's going to be D rank word costs.
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PostSubject: Re: Ninjutsu Permits   Wed May 11, 2016 2:20 pm

Skill Name: Niflheim - Hirameku Hyouketsu

  • Skill Type: Elemental Nin - Ice / Kekkei Genkai
  • Skill From: 4o%: --. Can create a wind, water, or ice custom jutsu of D-C rank
  • Skill Rank: D

Description: Doing what the Yuki do naturally, but actually easier than using his Chakra freezing the molecules in the air. Valesti performs a Suiton technique, and at any point during the utilization of the Suiton, Val drastically decreases the temperature of the water rapidly creating a almost near instanteous transition of  water into Ice. Normally the water Molecules are closely spaced, being the reason for the amorphous state, but the chakra passes through quickly lowering the temperature, all the while filling in the spaces and creating a long range repeating order in the molecules, causing the jutsu to take on another form of a Crystalline Solid.
Effect:  Turns Water Jutsus Performed by the user into Ice Jutsus. Can also turn pre-existing water not infused with Chakra into Ice. ( Which requires physical contact with the water ). Cannot Freeze water infused with Foreign Chakra ( of anyone else besides the User ).

  • Damage: Same Damage as Water Jutsu Performed
  • Damage Notes: Depending on the Water Jutsu performed, it can either cause Blunt/Stab/Slash/Frostbite
  • Range: Same as Water Jutsu Performed
  • Length: Same as Water Jutsu Performed

Drain: +5% on the Cost of the Water Jutsu performed ( Water Jutsu x 1.05 )
Word Count: 500 (400 due to 20% off)
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PostSubject: Re: Ninjutsu Permits   Wed May 11, 2016 2:43 pm

Valesti wrote:
Skill Name: Niflheim - Hirameku Hyouketsu

  • Skill Type: Elemental Nin - Ice / Kekkei Genkai
  • Skill From: 4o%: --. Can create a wind, water, or ice custom jutsu of D-C rank
  • Skill Rank: C

Description: Doing what the Yuki do naturally, but actually easier than using his Chakra freezing the molecules in the air. Valesti performs a Suiton technique, and at any point during the utilization of the Suiton, Val drastically decreases the temperature of the water rapidly creating a almost near instanteous transition of  water into Ice. Normally the water Molecules are closely spaced, being the reason for the amorphous state, but the chakra passes through quickly lowering the temperature, all the while filling in the spaces and creating a long range repeating order in the molecules, causing the jutsu to take on another form of a Crystalline Solid.
Effect:  Turns Water Jutsus Performed by the user into Ice Jutsus. Can also turn pre-existing water not infused with Chakra into Ice. ( Which requires physical contact with the water ). Cannot Freeze water infused with Foreign Chakra ( of anyone else besides the User ).

  • Damage: Same Damage as Water Jutsu Performed
  • Damage Notes: Depending on the Water Jutsu performed, it can either cause Blunt/Stab/Slash/Frostbite
  • Range: Same as Water Jutsu Performed
  • Length: Same as Water Jutsu Performed

Drain: +5% on the Cost of the Water Jutsu performed ( Water Jutsu x 1.05 )
Word Count: 750

Accepted with changes.
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