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 Ninpou

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Paper Heart
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Posts : 509
Join date : 2014-11-13
Age : 27

PostSubject: Ninpou   Mon Nov 17, 2014 3:02 am

Ninpou
These skills have specific requirements you must adhere to and a maximum of 10 may be acquired.

Kugutsu No Jutsu [Puppetry Skill]
- A skill used by Puppet-Nin in order to wield their puppets
- Requirements: None.
- Rank: C
- Effect: Learning this allows one to learn how to wield puppets
- Cost: Chakra Drain 10 per string, 1 chakra per turn to utilize it
- Note: Cannot create puppets, must have a puppeteer make them for you. Along with this, one cannot move while utilizing the Kugutsu no jutsu. Only experienced puppet shinobi can.

One Handed Weapon Wielding
- A skill to wield all weapons with one hand
- Rank: C
- Effect: The ability to wield any sort of weapon with the use of one hand only. Able to move it as you would be able to with only one hand, and able to move it efficiently without wasting any effort in doing so. Leaving your other hand free to be used in any way choosen.

Ninpou Escape
- A skill used to escape battle
- Handseals: Tiger
- Rank: D
- Requirements: Over level 5
- Effect: An ability to utilize a smoke bomb, or a smoke bunshin to create a diversion to escape from battle
- Cost: Smoke bunshin costs 25 chakra

Ninpou Ninja Distraction
- A skill used to distract opponents
- Handseals: Hand Movements
- Rank: C
- Requirements: Ninpou Escape
- Effect: An ability in where a shinobi uses their chakra and focuses it in order to either create sounds, or make things move in order to cause a distraction.
- Cost: 50 chakra to cause a distraction

Ninpou Silent Kill
- A skill used in order to kill an enemy silently
- Rank: A
- Requirements: Ninpou Ninja Distraction
- Effect: An ability that can be used to sneak up behind enemy shinobi, in order to approach them steathily in order to try and kill them, granted they are not of a higher level, or have a heightened awareness
- Cost: -1 speed while in use.

Ninpou Silent Assassin
- A skill used by the greater assassins of the world
- Rank: S
- Requirements: Ninpou Escape, Ninpou Ninja Distraction, Ninpou Silent Kill
- Effect: An ability utilized by great assassins, where no matter what the situation they always appear to be completely silent. Through any terrain and any unknown area, perfectly able to cover up all their tracks.
- Cost: None.

Doku Gedokuzai no Jutsu [Poison Antidote Skill]
- A skill used to ward away poison
- Rank: C
- Requirements: 100% chakra control, over level 10
- Effect: An ability used to take on lower level poisons within the body, in order to nullify them to keep the body going. Works against Shinkan, Buraindo, Dorai, Gyou, and other lower level poisons.
- Cost: 50 Chakra

Ninpou Medical Skill
- A skill required to learn medical-nin techniques, not needed if you are a medical-nin
- Rank: C
- Requirements: 100% Chakra Control, over level 15
- Effect: Enables one to learn medical-jutsu

Mystical Hand Skill [Shousen no Jutsu]
- A basic medical jutsu used to heal another shinobi or the medical-nin after being inflicted a basic outer or internal injury (Need Ninpou Medical Skill to learn)
- Rank: D
- Effect: Heals both minor internal and external wounds
- Cost: 5 chakra heals 3 damage for external wounds, 5 chakra heals 1 damage for internal wounds // Cannot go over 50

Chakra Scalpel [Chakra no Mesu]
- A more advanced medical jutsu that is used as a blade during surgery, so the skin does not have to be cut, and surgery can be performed simply without having to wait for external wounds to heal after the procedure is over. (Need Ninpou Medical Skill to learn)
- Requirements: Mystical Hand Skill
- Rank: C
- Effects: Used for surgical procedures, however this can be used in battle as a deadly weapon
- Cost: 50 to charge, 45 per turn

Skill of Poison Extraction [Doku Ekisu no Jutsu]
- An advanced medical jutsu used when the user cannot make enough antidote to cope with a poison. This is used to extract a great deal of the poison from a body, and then the antidote can be adminstered. (Need Ninpou Medical Skill to learn)
- Requirements: Mystical Hand Skill, Chakra Scalpel
- Rank: B
- Effect: Can remove poison from the user or another
- Cost: 150 chakra to removed poison per post

Ninpou Dead Body Learning
- A skill used in order to decipher information from a dead opponent
- Requirements: over level 25 (if not hunter-nin)
- Rank: S
- Effect: Allows the user in order to learn about the various techniques a person had while they were alive, also having a better understanding of them, if you do not have those techniques you receive 1/4 off the cost of that technique from learning about it from the dead body, allows extreme knowledge of ABL's and CSJ's.

Ninpou Body Disposal
- A skill used to dispose of bodies
- Requirements: over level 25, (if not hunter-nin)
- Rank: A
- Effect: Allows the user to destroy the body of an opponent, so that their jutsu information cannot be taken by enemy forces.

Ninpou Puppet Body Parts
- A skill used to replace body parts with puppet parts
- Requirements: Kugutsu no Jutsu, over level 10
- Rank: A
- Effect: Allows the user to add limbs or replace parts of their body so that they may be better suited for battle
- Note: A puppeteer must make those puppet parts

Ninpou Ikimonokugutsu Creation
- A skill used to learn how to create animal puppets
- Requirements: Kugutsu no Jutsu, Ninpou Puppet Body Parts, over level 15
- Rank: A
- Effect: Allows the user to find an animal and incapacitate it in order to create a puppet from an animal, and increase its power with puppet parts, using a special container known as a Chakra Canister, to supply chakra for jutsu or seals used in the design of the puppet.

Ninpou Hitokugutsu Creation
- A skill used to learn how to create human puppets
- Requirements: Kugutsu no Jutsu, Ninpou Puppet Body Parts, Ikimonokugutsu, over level 25
- Rank: S
- Effect: Allows the user to be able to make humans from the bodies of actual humans, increasing their power through the abiity to make puppet parts, and converting their flesh into a Chakra Generator, allowing the puppet to be able to use the jutsus they once knew in real life.

Ninpou Long Range Proficiency
- A skill used to be proficient at long range weapons
- Requirements: Intermediate Weaponry Skill, over level 15
- Rank: C
- Effect: An ability where it ensures that at least one out of every four long range projectile weapons thrown towards the opponent will be a sure hit. However, this sure hit cannot be a critical hit. This only applies to the following areas : Thighs, Shins, Upper Arm, Shoulder, and Lower Arm
- Cost: Per post this takes 50 stamina

Ninpou High Evasive Tactics
- A skill used by many medical-nin that does not rely on being a medical-nin
- Requirements: Over level 20
- Rank: A
- Effect: An ability where a user basis their judgement upon enemy attack from a good distance away, moving away from their opponents attack way before it even gets close to them. This eliminates the idea of being attack by an opponent, however reduces the chance of a counter-attack to zero.

Ninpou Mastered Hand to Hand Combat
- A skill used that determines a master of Hand to Hand Combat
- Requirements: Over level 20
- Rank: A
- Effect: Advances Hand-to-Hand Combat to A rank. +125 damage to physical strikes.

Ninpou Mastered Weaponry Combat
- A skill used that determines a master of Weaponry
- Requirements: Over level 20
- Rank: A
- Effect: Advances Weaponry Combat A rank. +125 damage to weapon strikes.

Ninpou Low Drawing Speed
- A skill used in order to have a low drawing speed
- Rank: D
- Effect: Allows the user to be able to draw in battle at a low speed, able to make a picture in one and a half posts

Ninpou Medium Drawing Speed
- A skill used in order to have a Medium drawing speed
- Requirements: Ninpou Low Drawing Speed
- Rank: C
- Effect: Allows the user to be able to draw in battle at a medium speed, able to make a picture in one post

Ninpou Above Basic Drawing Talent
- A skill used in order to have an Above Basic Drawing Talent
- Requirements: Ninpou Medium Drawing Speed
- Rank: D
- Effect: Allows the user to be able to draw basic items such kunai, shuriken, swords, etc (5 chakra drain)

Ninpou Intermediate Drawing Talent
- A skill used in order to have an Intermediate Drawing Talent
- Requirements: Above Basic Drawing Talent
- Rank: C
- Effect: Allows the user to be able to draw basic items such as small animals (7 Chakra Drain)

Ninpou Seal Knowledge
- A skill needed in order to learn about Fuuinjtsu seals
- Rank: C
- Effect: Allows the user to be able to learn Fuuinjutsu type seals and kanji, without being a Fuuin-nin

Ninpou Basic Kanji Knowledge
- A skill where one learns about basic kanji like "Baku", and Akari "Light"
- Requirements: Seal Knowledge
- Rank: B
- Effect: Allows the user to be able to learn Fuuinjutsu type seals and kanji, without being a Fuuin-nin

Ninpou Elemental Kanji Knowledge
- A skill where one learns about the four basic elemental Kanji (Fire, Water, Earth, Wind)
- Requirements: Basic Kanji Knowledge
- Rank: A
- Effect: Allows the user the knowledge of Fuuinjutsu, for possibly creation of hijutsu that utilize them or perhaps even a special type of fuuinjutsu.

Ninpou Chakra Sealing Tag
- A skill where one learns how to create a special Kanji Tag, that can seal an opponents chakra in an instant
- Requirements: Basic Kanji Knowledge and Elemental Kanji knowledge
- Rank: A
- Effect: Allows the user to be able to write up a kanji tag, with a seal that seals up chakra in an instant, making an opponent unable to use chakra for five posts.

Ninpou Kanji Tag Creation
- A skill where one learns how to create a special Kanji Tag, that can seal an opponents chakra in an instant
- Requirements: Basic Kanji Knowledge, Elemental Kanji Knowledge, Chakra Sealing Tag
- Rank: S
- Effect: Allows the user to be able to create Kanji tags for the use in battle, or even out of battle. Using their knowledge of kanji to create various tags for various purposes.
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